#Per-power parameter overrides.
#Edit any value below to override it. Only values changed from their default are applied.
#20 ticks = 1 second. Overrides take effect on /reload or restart.
[power_overrides]

	[power_overrides.abyssal_thorns_aura]
		# Default: 0.3
		# Range: 0.0 ~ 10.0
		return_ratio = 0.3

	[power_overrides.abyssal_aquatic_speed]
		# Default: 0.8
		# Range: -1.0 ~ 10.0
		amount = 0.8

	[power_overrides.abyssal_land_speed_penalty]
		# Default: -0.1
		# Range: -1.0 ~ 1.0
		amount = -0.1

	[power_overrides.abyssal_summon_guardian]
		# Default: 2
		# Range: 1 ~ 100
		max_count = 2
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400
		# Default: 5
		# Range: 0 ~ 100
		hunger_cost = 5
		# Default: 18000
		# Range: 0 ~ 1000000
		despawn_ticks = 18000
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		death_damage = 1.0

	[power_overrides.automaton_iron_frame]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.automaton_heavy_chassis]
		# Default: -0.15
		# Range: -1.0 ~ 1.0
		amount = -0.15

	[power_overrides.automaton_knockback_resist]
		# Default: 0.4
		# Range: -1.0 ~ 1.0
		amount = 0.4

	[power_overrides.automaton_no_hunger]
		# Default: 0.0
		# Range: 0.0 ~ 10.0
		multiplier = 0.0

	[power_overrides.automaton_rigid_joints]
		# Default: 0.25
		# Range: 0.0 ~ 10.0
		multiplier = 0.25

	[power_overrides.avian_no_hunger_sprint]
		# Default: 0.25
		# Range: 0.0 ~ 10.0
		multiplier = 0.25

	[power_overrides.blazeling_water_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.breeze_wind_charge]
		# Default: 2.0
		# Range: 0.0 ~ 10.0
		speed = 2.0
		# Default: 100
		# Range: 0 ~ 72000
		cooldown_ticks = 100

	[power_overrides.breeze_wind_dash]
		# Default: 2.5
		# Range: 0.0 ~ 10.0
		power = 2.5
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80

	[power_overrides.breeze_light_frame]
		# Default: 0.9
		# Range: 0.1 ~ 10.0
		scale = 0.9
		modify_reach = false
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.breeze_reduced_health]
		# Default: -8.0
		# Range: -100.0 ~ 100.0
		amount = -8.0

	[power_overrides.breeze_speed_boost]
		# Default: 0.15
		# Range: -1.0 ~ 10.0
		amount = 0.15

	[power_overrides.caveborn_daylight_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0
		ignite = false

	[power_overrides.caveborn_mining_speed]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		multiplier = 2.0

	[power_overrides.caveborn_small_frame]
		# Default: 0.85
		# Range: 0.1 ~ 10.0
		scale = 0.85
		modify_reach = false
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.cinderborn_fireball]
		# Default: 1.2
		# Range: 0.0 ~ 10.0
		speed = 1.2
		# Default: 100
		# Range: 0 ~ 72000
		cooldown_ticks = 100

	[power_overrides.cinderborn_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.cinderborn_water_weakness]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.draconic_active_fireball]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		speed = 1.5
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80

	[power_overrides.draconic_size]
		# Default: 1.2
		# Range: 0.1 ~ 10.0
		scale = 1.2
		modify_reach = false
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.draconic_attack_bonus]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.draconic_hunger_drain]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		multiplier = 1.5

	[power_overrides.draconic_water_weakness]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.dwarf_compact_frame]
		# Default: 0.8
		# Range: 0.1 ~ 10.0
		scale = 0.8
		modify_reach = false
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.dwarf_stout_constitution]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.dwarf_sturdy_legs]
		# Default: -0.15
		# Range: -1.0 ~ 1.0
		amount = -0.15

	[power_overrides.dwarf_short_reach]
		# Default: -0.5
		# Range: -10.0 ~ 10.0
		amount = -0.5

	[power_overrides.dwarf_stonecunning]
		# Default: 1.25
		# Range: 0.0 ~ 100.0
		multiplier = 1.25

	[power_overrides.dwarf_mining_hunger]
		# Default: 0.75
		# Range: 0.0 ~ 10.0
		multiplier = 0.75

	[power_overrides.elytrian_elytra_boost]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		strength = 1.5
		# Default: 40
		# Range: 0 ~ 72000
		cooldown_ticks = 40

	[power_overrides.enderian_teleport]
		# Default: 50.0
		# Range: 1.0 ~ 256.0
		range = 50.0
		# Default: 60
		# Range: 0 ~ 72000
		cooldown_ticks = 60

	[power_overrides.enderian_water_damage]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 2.0
		include_rain = true

	[power_overrides.enderite_teleport]
		# Default: 32.0
		# Range: 1.0 ~ 256.0
		range = 32.0
		# Default: 60
		# Range: 0 ~ 72000
		cooldown_ticks = 60

	[power_overrides.enderite_phase]
		# Default: 16
		# Range: 1 ~ 256
		max_depth = 16
		# Default: 200
		# Range: 0 ~ 72000
		cooldown_ticks = 200
		# Default: 0
		# Range: 0 ~ 100
		hunger_cost = 0

	[power_overrides.enderite_attack_bonus]
		# Default: 3.0
		# Range: -100.0 ~ 100.0
		amount = 3.0

	[power_overrides.enderite_water_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.enderite_daylight_weakness]
		# Default: 1.5
		# Range: 0.0 ~ 100.0
		multiplier = 1.5

	[power_overrides.feline_active_launch]
		# Default: 2.2
		# Range: 0.0 ~ 10.0
		power = 2.2
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80

	[power_overrides.feline_speed_boost]
		# Default: 0.1
		# Range: -1.0 ~ 10.0
		amount = 0.1

	[power_overrides.feline_hunger_drain]
		# Default: 1.3
		# Range: 0.0 ~ 10.0
		multiplier = 1.3

	[power_overrides.feline_water_weakness]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.frostborn_freeze_aura]
		# Default: 3
		# Range: 0 ~ 255
		amplifier = 3
		# Default: 100
		# Range: 1 ~ 72000
		duration_ticks = 100
		# Default: 6.0
		# Range: 0.0 ~ 64.0
		radius = 6.0
		# Default: 200
		# Range: 0 ~ 72000
		cooldown_ticks = 200

	[power_overrides.frostborn_ice_walk]
		# Default: 5.0
		# Range: 1.0 ~ 64.0
		max_distance = 5.0
		# Default: 20
		# Range: 0 ~ 72000
		cooldown_ticks = 20

	[power_overrides.frostborn_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.frostborn_fire_weakness]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		multiplier = 2.0

	[power_overrides.frostborn_nether_damage]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 2.0

	[power_overrides.golem_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.golem_knockback_resist]
		# Default: 0.8
		# Range: -1.0 ~ 1.0
		amount = 0.8

	[power_overrides.golem_size]
		# Default: 1.3
		# Range: 0.1 ~ 10.0
		scale = 1.3
		modify_reach = false
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.golem_slow_movement]
		# Default: -0.25
		# Range: -1.0 ~ 1.0
		amount = -0.25

	[power_overrides.golem_fire_weakness]
		# Default: 1.8
		# Range: 0.0 ~ 100.0
		multiplier = 1.8

	[power_overrides.gorgon_petrifying_gaze]
		# Default: 4
		# Range: 0 ~ 255
		amplifier = 4
		# Default: 100
		# Range: 1 ~ 72000
		duration_ticks = 100
		# Default: 6.0
		# Range: 0.0 ~ 64.0
		radius = 6.0
		# Default: 300
		# Range: 0 ~ 72000
		cooldown_ticks = 300

	[power_overrides.gorgon_stone_fists]
		# Default: 4.0
		# Range: -100.0 ~ 100.0
		amount = 4.0

	[power_overrides.gorgon_granite_hide]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.gorgon_knockback_resist]
		# Default: 0.5
		# Range: -1.0 ~ 1.0
		amount = 0.5

	[power_overrides.gorgon_size]
		# Default: 1.15
		# Range: 0.1 ~ 10.0
		scale = 1.15
		modify_reach = true
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.gorgon_heavy_frame]
		# Default: -0.2
		# Range: -1.0 ~ 1.0
		amount = -0.2

	[power_overrides.gorgon_hunger_drain]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		multiplier = 1.5

	[power_overrides.hiveling_sting]
		# Default: 1.0
		# Range: 0.0 ~ 10.0
		speed = 1.0
		# Default: 100
		# Range: 0 ~ 72000
		cooldown_ticks = 100

	[power_overrides.hiveling_crop_growth]
		# Default: 6
		# Range: 1 ~ 64
		radius = 6
		# Default: 30
		# Range: 1 ~ 72000
		tick_interval = 30
		# Default: 3
		# Range: 1 ~ 100
		growths_per_interval = 3

	[power_overrides.hiveling_size]
		# Default: 0.6
		# Range: 0.1 ~ 10.0
		scale = 0.6
		modify_reach = false
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.hiveling_reduced_health]
		# Default: -6.0
		# Range: -100.0 ~ 100.0
		amount = -6.0

	[power_overrides.hiveling_hunger_drain]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		multiplier = 1.5

	[power_overrides.inchling_size]
		# Default: 0.25
		# Range: 0.1 ~ 10.0
		scale = 0.25
		modify_reach = false
		# Default: 1.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 1.0

	[power_overrides.inchling_speed_boost]
		# Default: 0.15
		# Range: -1.0 ~ 10.0
		amount = 0.15

	[power_overrides.inchling_reduced_health]
		# Default: -10.0
		# Range: -100.0 ~ 100.0
		amount = -10.0

	[power_overrides.inchling_hunger_efficiency]
		# Default: 0.5
		# Range: 0.0 ~ 10.0
		multiplier = 0.5

	[power_overrides.kraken_tentacle_lash]
		# Default: 2
		# Range: 0 ~ 255
		amplifier = 2
		# Default: 80
		# Range: 1 ~ 72000
		duration_ticks = 80
		# Default: 5.0
		# Range: 0.0 ~ 64.0
		radius = 5.0
		# Default: 160
		# Range: 0 ~ 72000
		cooldown_ticks = 160

	[power_overrides.kraken_ink_shot]
		# Default: 1.2
		# Range: 0.0 ~ 10.0
		speed = 1.2
		# Default: 120
		# Range: 0 ~ 72000
		cooldown_ticks = 120

	[power_overrides.kraken_massive]
		# Default: 1.3
		# Range: 0.1 ~ 10.0
		scale = 1.3
		modify_reach = true
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.kraken_pressure_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.kraken_deep_current]
		# Default: 0.8
		# Range: -1.0 ~ 10.0
		amount = 0.8

	[power_overrides.kraken_summon_guardian]
		# Default: 2
		# Range: 1 ~ 100
		max_count = 2
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400
		# Default: 5
		# Range: 0 ~ 100
		hunger_cost = 5
		# Default: 18000
		# Range: 0 ~ 1000000
		despawn_ticks = 18000
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		death_damage = 1.0

	[power_overrides.kraken_beached]
		# Default: -0.3
		# Range: -1.0 ~ 1.0
		amount = -0.3

	[power_overrides.kraken_daylight_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.merling_aquatic_speed]
		# Default: 0.6
		# Range: -1.0 ~ 10.0
		amount = 0.6

	[power_overrides.merling_land_slowdown]
		# Default: -0.1
		# Range: -1.0 ~ 1.0
		amount = -0.1

	[power_overrides.necromancer_summon_skeleton]
		# Default: 3
		# Range: 1 ~ 100
		max_count = 3
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400
		# Default: 4
		# Range: 0 ~ 100
		hunger_cost = 4
		# Default: 18000
		# Range: 0 ~ 1000000
		despawn_ticks = 18000
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		death_damage = 1.0

	[power_overrides.necromancer_summon_wither]
		# Default: 2
		# Range: 1 ~ 100
		max_count = 2
		# Default: 600
		# Range: 0 ~ 72000
		cooldown_ticks = 600
		# Default: 6
		# Range: 0 ~ 100
		hunger_cost = 6
		# Default: 18000
		# Range: 0 ~ 1000000
		despawn_ticks = 18000
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		death_damage = 1.0

	[power_overrides.necromancer_reduced_health]
		# Default: -6.0
		# Range: -100.0 ~ 100.0
		amount = -6.0

	[power_overrides.necromancer_slow_regen]
		# Default: 0.4
		# Range: 0.0 ~ 10.0
		multiplier = 0.4

	[power_overrides.necromancer_daylight_damage]
		# Default: 1.5
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.5

	[power_overrides.necromancer_water_breathing]
		enabled = true

	[power_overrides.phantom_form]
		invisibility = true
		no_gravity = true

	[power_overrides.phantom_water_breathing]
		enabled = true

	[power_overrides.piglin_attack_bonus]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.piglin_soul_fire_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.revenant_active_bolt]
		# Default: 1.2
		# Range: 0.0 ~ 10.0
		speed = 1.2
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80

	[power_overrides.revenant_active_phase]
		# Default: 8
		# Range: 1 ~ 256
		max_depth = 8
		# Default: 60
		# Range: 0 ~ 72000
		cooldown_ticks = 60
		# Default: 0
		# Range: 0 ~ 100
		hunger_cost = 0

	[power_overrides.revenant_slow_regen]
		# Default: 0.4
		# Range: 0.0 ~ 10.0
		multiplier = 0.4

	[power_overrides.revenant_daylight_damage]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 2.0

	[power_overrides.revenant_water_breathing]
		enabled = true

	[power_overrides.sculkborn_sonic_bolt]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		speed = 1.5
		# Default: 120
		# Range: 0 ~ 72000
		cooldown_ticks = 120

	[power_overrides.sculkborn_darkness_aura]
		# Default: 0
		# Range: 0 ~ 255
		amplifier = 0
		# Default: 200
		# Range: 1 ~ 72000
		duration_ticks = 200
		# Default: 8.0
		# Range: 0.0 ~ 64.0
		radius = 8.0
		# Default: 300
		# Range: 0 ~ 72000
		cooldown_ticks = 300

	[power_overrides.sculkborn_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.sculkborn_knockback_resist]
		# Default: 0.5
		# Range: -1.0 ~ 1.0
		amount = 0.5

	[power_overrides.sculkborn_reduced_health]
		# Default: -4.0
		# Range: -100.0 ~ 100.0
		amount = -4.0

	[power_overrides.sculkborn_slow_movement]
		# Default: -0.15
		# Range: -1.0 ~ 1.0
		amount = -0.15

	[power_overrides.sculkborn_daylight_damage]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 2.0

	[power_overrides.shulk_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.shulk_slow_movement]
		# Default: -0.25
		# Range: -1.0 ~ 1.0
		amount = -0.25

	[power_overrides.siren_aquatic_speed]
		# Default: 0.8
		# Range: -1.0 ~ 10.0
		amount = 0.8

	[power_overrides.siren_land_slowdown]
		# Default: -0.15
		# Range: -1.0 ~ 1.0
		amount = -0.15

	[power_overrides.siren_reduced_health]
		# Default: -4.0
		# Range: -100.0 ~ 100.0
		amount = -4.0

	[power_overrides.skeleton_speed]
		# Default: 0.2
		# Range: -1.0 ~ 10.0
		amount = 0.2

	[power_overrides.skeleton_jump]
		# Default: 0.3
		# Range: -1.0 ~ 10.0
		amount = 0.3

	[power_overrides.skeleton_brittle_frame]
		# Default: -6.0
		# Range: -100.0 ~ 100.0
		amount = -6.0

	[power_overrides.skeleton_marksmanship]
		# Default: 1.5
		# Range: 0.0 ~ 100.0
		multiplier = 1.5

	[power_overrides.skeleton_eat_bone_meal]
		# Default: 3
		# Range: 0 ~ 20
		nutrition = 3
		# Default: 0.4
		# Range: 0.0 ~ 10.0
		saturation = 0.4

	[power_overrides.skeleton_evolved_marksmanship]
		# Default: 1.75
		# Range: 0.0 ~ 100.0
		multiplier = 1.75

	[power_overrides.skeleton_evolved_hp]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.skeleton_ascended_speed]
		# Default: 0.3
		# Range: -1.0 ~ 10.0
		amount = 0.3

	[power_overrides.skeleton_apex_brittle_frame]
		# Default: -2.0
		# Range: -100.0 ~ 100.0
		amount = -2.0

	[power_overrides.skeleton_water_breathing]
		enabled = true

	[power_overrides.slime_moisture]
		# Default: 4.0E-4
		# Range: 0.0 ~ 0.01
		drain_per_tick = 4.0E-4
		# Default: 3.0
		# Range: 0.0 ~ 100.0
		dry_biome_drain_multiplier = 3.0
		# Default: 10.0
		# Range: 0.0 ~ 100.0
		fire_drain_multiplier = 10.0
		# Default: 0.005
		# Range: 0.0 ~ 0.1
		water_refill_per_tick = 0.005
		# Default: 0.75
		# Range: 0.0 ~ 1.0
		regen_threshold = 0.75
		# Default: 0.1
		# Range: 0.0 ~ 1.0
		armor_penalty_threshold = 0.1
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		dot_damage = 1.0
		# Default: 40
		# Range: 1 ~ 72000
		dot_interval = 40

	[power_overrides.slime_death_save]
		# Default: 0.75
		# Range: 0.0 ~ 1.0
		moisture_threshold = 0.75
		# Default: 50
		# Range: 1 ~ 256
		teleport_distance = 50
		# Default: 10
		# Range: 0 ~ 256
		teleport_y_range = 10
		# Default: 4.0
		# Range: 1.0 ~ 100.0
		split_max_hp = 4.0
		# Default: 2400
		# Range: 0 ~ 72000
		recovery_ticks = 2400

	[power_overrides.slime_level_hp]
		# Default: 10
		# Range: 1 ~ 100
		levels_per_hp = 10
		# Default: 20
		# Range: 0 ~ 100
		max_bonus_hp = 20

	[power_overrides.slime_evolved_hp]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.slime_apex_hp]
		# Default: 6.0
		# Range: -100.0 ~ 100.0
		amount = 6.0

	[power_overrides.sporeling_spore_cloud]
		# Default: 1
		# Range: 0 ~ 255
		amplifier = 1
		# Default: 100
		# Range: 1 ~ 72000
		duration_ticks = 100
		# Default: 5.0
		# Range: 0.0 ~ 64.0
		radius = 5.0
		# Default: 240
		# Range: 0 ~ 72000
		cooldown_ticks = 240

	[power_overrides.sporeling_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.sporeling_slow_movement]
		# Default: -0.1
		# Range: -1.0 ~ 1.0
		amount = -0.1

	[power_overrides.sporeling_daylight_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.stoneguard_thorns_aura]
		# Default: 0.2
		# Range: 0.0 ~ 10.0
		return_ratio = 0.2

	[power_overrides.stoneguard_natural_armor]
		# Default: 6.0
		# Range: -100.0 ~ 100.0
		amount = 6.0

	[power_overrides.stoneguard_knockback_resist]
		# Default: 0.5
		# Range: -1.0 ~ 1.0
		amount = 0.5

	[power_overrides.stoneguard_active_glowstone]
		# Default: 5.0
		# Range: 1.0 ~ 64.0
		max_distance = 5.0
		# Default: 100
		# Range: 0 ~ 72000
		cooldown_ticks = 100

	[power_overrides.stoneguard_stone_mining]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		multiplier = 2.0

	[power_overrides.stoneguard_slow_movement]
		# Default: -0.1
		# Range: -1.0 ~ 1.0
		amount = -0.1

	[power_overrides.stoneguard_no_mob_spawns]
		# Default: 24
		# Range: 1 ~ 256
		radius = 24

	[power_overrides.strider_natural_armor]
		# Default: 0
		# Range: 0 ~ 4
		amplifier = 0

	[power_overrides.strider_water_weakness]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.sylvan_active_root]
		# Default: 5
		# Range: 0 ~ 255
		amplifier = 5
		# Default: 80
		# Range: 1 ~ 72000
		duration_ticks = 80
		# Default: 6.0
		# Range: 0.0 ~ 64.0
		radius = 6.0
		# Default: 200
		# Range: 0 ~ 72000
		cooldown_ticks = 200

	[power_overrides.sylvan_crop_growth]
		# Default: 4
		# Range: 1 ~ 64
		radius = 4
		# Default: 40
		# Range: 1 ~ 72000
		tick_interval = 40
		# Default: 2
		# Range: 1 ~ 100
		growths_per_interval = 2

	[power_overrides.sylvan_regen_in_water]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		amount_per_second = 1.0

	[power_overrides.sylvan_nether_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.tiny_size]
		# Default: 0.5
		# Range: 0.1 ~ 10.0
		scale = 0.5
		modify_reach = false
		# Default: 0.5
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.5

	[power_overrides.tiny_speed_boost]
		# Default: 0.2
		# Range: -1.0 ~ 10.0
		amount = 0.2

	[power_overrides.tiny_item_magnetism]
		# Default: 4.0
		# Range: 0.0 ~ 64.0
		radius = 4.0

	[power_overrides.tiny_attack_penalty]
		# Default: -2.0
		# Range: -100.0 ~ 100.0
		amount = -2.0

	[power_overrides.tiny_hunger_drain]
		# Default: 1.8
		# Range: 0.0 ~ 10.0
		multiplier = 1.8

	[power_overrides.umbral_shadow_orb]
		# Default: 4
		# Range: 1 ~ 100
		max_orbs = 4
		# Default: 28.0
		# Range: 1.0 ~ 128.0
		radius = 28.0
		# Default: 60
		# Range: 0 ~ 72000
		cooldown_ticks = 60
		# Default: 20
		# Range: 1 ~ 72000
		tick_interval = 20

	[power_overrides.umbral_active_dash]
		# Default: 60
		# Range: 0 ~ 72000
		cooldown_ticks = 60

	[power_overrides.umbral_daylight_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.wraith_phase]
		always_on = false
		# Default: 0.15
		# Range: 0.0 ~ 1.0
		exhaustion_per_tick = 0.15

	[power_overrides.wraith_evolved_phase]
		always_on = false
		# Default: 0.1125
		# Range: 0.0 ~ 1.0
		exhaustion_per_tick = 0.1125

	[power_overrides.wraith_apex_phase]
		always_on = false
		# Default: 0.075
		# Range: 0.0 ~ 1.0
		exhaustion_per_tick = 0.075

	[power_overrides.wraith_daylight_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.wraith_hunger_drain]
		# Default: 1.75
		# Range: 0.0 ~ 100.0
		value = 1.75

	[power_overrides.wraith_apex_hunger_drain]
		# Default: 1.25
		# Range: 0.0 ~ 100.0
		value = 1.25

	[power_overrides.wraith_water_breathing]
		enabled = true

	[power_overrides.vampire_attack_bonus]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.vampire_speed_boost]
		# Default: 0.15
		# Range: -1.0 ~ 10.0
		amount = 0.15

	[power_overrides.vampire_daylight_damage]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 2.0

	[power_overrides.vampire_slow_regen]
		# Default: 0.4
		# Range: 0.0 ~ 10.0
		multiplier = 0.4

	[power_overrides.vampire_water_weakness]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.vampire_water_breathing]
		enabled = true

	[power_overrides.verdant_harvest_bonus]
		# Default: 1
		# Range: 0 ~ 100
		extra_drops = 1

	[power_overrides.verdant_nether_damage]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 2.0

	[power_overrides.voidwalker_active_teleport]
		# Default: 24.0
		# Range: 1.0 ~ 256.0
		range = 24.0
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80

	[power_overrides.voidwalker_active_phase]
		# Default: 10
		# Range: 1 ~ 256
		max_depth = 10
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80
		# Default: 3
		# Range: 0 ~ 100
		hunger_cost = 3

	[power_overrides.voidwalker_water_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		multiplier = 1.0

	[power_overrides.warden_sonic_boom]
		# Default: 1.0
		# Range: 0.0 ~ 10.0
		speed = 1.0
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400

	[power_overrides.warden_strength]
		# Default: 4.0
		# Range: -100.0 ~ 100.0
		amount = 4.0

	[power_overrides.warden_ancient_hide]
		# Default: 1
		# Range: 0 ~ 4
		amplifier = 1

	[power_overrides.warden_hulking_frame]
		# Default: 1.15
		# Range: 0.1 ~ 10.0
		scale = 1.15
		modify_reach = true
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.warden_lumbering]
		# Default: -0.3
		# Range: -1.0 ~ 1.0
		amount = -0.3

	[power_overrides.warden_daylight_damage]
		# Default: 1.0
		# Range: 0.0 ~ 100.0
		damage_per_second = 1.0

	[power_overrides.warden_night_vision]
		enabled = true

	[power_overrides.warden_echolocation]
		enabled = true

	[power_overrides.warden_tremor_sense]
		enabled = true

	[power_overrides.asura_frail_frame]
		# Default: -6.0
		# Range: -100.0 ~ 100.0
		amount = -6.0

	[power_overrides.asura_bloodrage_1]
		enabled = true
		# Default: 0
		# Range: 0 ~ 255
		amplifier = 0

	[power_overrides.asura_bloodrage_2]
		enabled = true
		# Default: 1
		# Range: 0 ~ 255
		amplifier = 1

	[power_overrides.asura_bloodrage_3]
		enabled = true
		# Default: 2
		# Range: 0 ~ 255
		amplifier = 2

	[power_overrides.asura_unmovable]
		# Default: 1.0
		# Range: -1.0 ~ 1.0
		amount = 1.0

	[power_overrides.asura_slam]
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80

	[power_overrides.asura_frenzy]
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400

	[power_overrides.asura_undying_rage]
		enabled = true
		# Default: 1
		# Range: 0 ~ 255
		amplifier = 1

	[power_overrides.asura_wrath_eruption]
		# Default: 500
		# Range: 0 ~ 72000
		cooldown_ticks = 500

	[power_overrides.windwalker_air_jumps]
		# Default: 0
		# Range: 0 ~ 10000
		min = 0
		# Default: 2
		# Range: 1 ~ 100000
		max = 2
		# Default: 2
		# Range: 0 ~ 100000
		start_value = 2
		# Default: 2
		# Range: -1000 ~ 1000
		regen_rate = 2
		# Default: 1
		# Range: 1 ~ 72000
		regen_interval = 1

	[power_overrides.windwalker_lofty_leap]
		# Default: 0.12
		# Range: -1.0 ~ 10.0
		amount = 0.12

	[power_overrides.windwalker_cloud_steps]
		# Default: 0
		# Range: 0 ~ 72000
		cooldown_ticks = 0

	[power_overrides.windwalker_gale_dash]
		# Default: 2.0
		# Range: 0.0 ~ 10.0
		power = 2.0
		# Default: 60
		# Range: 0 ~ 72000
		cooldown_ticks = 60

	[power_overrides.windwalker_swift_current]
		# Default: 0.02
		# Range: -1.0 ~ 10.0
		amount = 0.02

	[power_overrides.windwalker_typhoon]
		# Default: 800
		# Range: 0 ~ 72000
		cooldown_ticks = 800

	[power_overrides.windwalker_riding_wind]
		enabled = true

	[power_overrides.windwalker_eye_of_storm]
		# Default: 700
		# Range: 0 ~ 72000
		cooldown_ticks = 700

	[power_overrides.qi_resource]
		# Default: 0
		# Range: 0 ~ 10000
		min = 0
		# Default: 100
		# Range: 1 ~ 100000
		max = 100
		# Default: 50
		# Range: 0 ~ 100000
		start_value = 50
		# Default: 1
		# Range: -1000 ~ 1000
		regen_rate = 1
		# Default: 20
		# Range: 1 ~ 72000
		regen_interval = 20

	[power_overrides.qi_meditation_charge]
		# Default: 10
		# Range: 1 ~ 72000
		interval = 10
		enabled = true

	[power_overrides.qi_meditation_heal]
		enabled = true
		# Default: 0
		# Range: 0 ~ 255
		amplifier = 0

	[power_overrides.qi_vibrating_palm]
		# Default: 20
		# Range: 0 ~ 72000
		cooldown_ticks = 20
		# Default: 25
		# Range: 0 ~ 100000
		resource_cost_amount = 25

	[power_overrides.qi_hardened]
		# Default: 160
		# Range: 0 ~ 72000
		cooldown_ticks = 160
		# Default: 30
		# Range: 0 ~ 100000
		resource_cost_amount = 30

	[power_overrides.qi_dantian_expansion]
		# Default: 20
		# Range: 1 ~ 72000
		interval = 20
		enabled = true

	[power_overrides.qi_core_pressure]
		# Default: 1.3
		# Range: 0.0 ~ 100.0
		multiplier = 1.3

	[power_overrides.qi_flying_sword]
		# Default: 100
		# Range: 0 ~ 72000
		cooldown_ticks = 100
		# Default: 40
		# Range: 0 ~ 100000
		resource_cost_amount = 40

	[power_overrides.golden_bell_iron_shirt]
		# Default: 8.0
		# Range: -100.0 ~ 100.0
		amount = 8.0

	[power_overrides.golden_bell_rooted]
		# Default: 0.6
		# Range: -1.0 ~ 1.0
		amount = 0.6

	[power_overrides.golden_bell_hard_qigong]
		# Default: 4.0
		# Range: 0.0 ~ 100.0
		damage = 4.0
		# Default: 0
		# Range: 0 ~ 72000
		fire_ticks = 0

	[power_overrides.golden_bell_ring]
		# Default: 600
		# Range: 0 ~ 72000
		cooldown_ticks = 600

	[power_overrides.golden_bell_heavy_stance]
		# Default: -0.02
		# Range: -1.0 ~ 1.0
		amount = -0.02

	[power_overrides.golden_bell_diamond_body]
		# Default: 6.0
		# Range: -100.0 ~ 100.0
		amount = 6.0

	[power_overrides.golden_bell_reflected_force]
		# Default: 8.0
		# Range: 0.0 ~ 100.0
		damage = 8.0
		# Default: 0
		# Range: 0 ~ 72000
		fire_ticks = 0

	[power_overrides.golden_bell_bell_toll]
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400

	[power_overrides.iron_monk_stamina]
		# Default: 0
		# Range: 0 ~ 10000
		min = 0
		# Default: 100
		# Range: 1 ~ 100000
		max = 100
		# Default: 100
		# Range: 0 ~ 100000
		start_value = 100
		# Default: 2
		# Range: -1000 ~ 1000
		regen_rate = 2
		# Default: 10
		# Range: 1 ~ 72000
		regen_interval = 10

	[power_overrides.iron_monk_guard]
		enabled = true
		# Default: 0
		# Range: 0 ~ 255
		amplifier = 0

	[power_overrides.iron_monk_guard_drain]
		# Default: 20
		# Range: 1 ~ 72000
		interval = 20
		enabled = true

	[power_overrides.iron_monk_guard_block]
		# Default: 0.1
		# Range: 0.0 ~ 100.0
		multiplier = 0.1

	[power_overrides.iron_monk_palm_strike]
		# Default: 40
		# Range: 0 ~ 72000
		cooldown_ticks = 40
		# Default: 20
		# Range: 0 ~ 100000
		resource_cost_amount = 20

	[power_overrides.iron_monk_iron_resolve]
		# Default: 0.4
		# Range: -1.0 ~ 1.0
		amount = 0.4

	[power_overrides.iron_monk_sea_of_stamina]
		# Default: 20
		# Range: 1 ~ 72000
		interval = 20
		enabled = true

	[power_overrides.iron_monk_lohan_palm]
		# Default: 120
		# Range: 0 ~ 72000
		cooldown_ticks = 120
		# Default: 30
		# Range: 0 ~ 100000
		resource_cost_amount = 30

	[power_overrides.jianxian_sword_heart]
		# Default: 4.0
		# Range: -100.0 ~ 100.0
		amount = 4.0

	[power_overrides.jianxian_keen_edge]
		# Default: 1.0
		# Range: -100.0 ~ 100.0
		amount = 1.0

	[power_overrides.jianxian_sword_qi]
		# Default: 25
		# Range: 0 ~ 72000
		cooldown_ticks = 25

	[power_overrides.jianxian_riding_sword]
		enabled = true

	[power_overrides.jianxian_flickering_slash]
		# Default: 2.5
		# Range: 0.0 ~ 10.0
		power = 2.5
		# Default: 80
		# Range: 0 ~ 72000
		cooldown_ticks = 80
		# Default: 6.0
		# Range: 0.0 ~ 100.0
		damage = 6.0
		# Default: 2.5
		# Range: 0.0 ~ 64.0
		damage_radius = 2.5
		# Default: 0.5
		# Range: 0.0 ~ 10.0
		weapon_damage_scale = 0.5

	[power_overrides.jianxian_ten_thousand_swords]
		# Default: 600
		# Range: 0 ~ 72000
		cooldown_ticks = 600

	[power_overrides.jianxian_sword_heart_unity]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.jianxian_heavenly_formation]
		# Default: 400
		# Range: 0 ~ 72000
		cooldown_ticks = 400

	[power_overrides.jianxian_heaven_severing_slash]
		# Default: 300
		# Range: 0 ~ 72000
		cooldown_ticks = 300

	[power_overrides.class_warrior_damage]
		# Default: 1.0
		# Range: -100.0 ~ 100.0
		amount = 1.0

	[power_overrides.class_warrior_knockback_resist]
		# Default: 0.3
		# Range: -1.0 ~ 1.0
		amount = 0.3

	[power_overrides.class_archer_agility]
		# Default: 0.15
		# Range: -1.0 ~ 10.0
		amount = 0.15

	[power_overrides.class_miner_speed]
		# Default: 1.5
		# Range: 0.0 ~ 100.0
		multiplier = 1.5

	[power_overrides.class_miner_efficiency]
		# Default: 0.7
		# Range: 0.0 ~ 10.0
		multiplier = 0.7

	[power_overrides.class_beastmaster_diffusal]
		# Default: 16.0
		# Range: 0.0 ~ 128.0
		radius = 16.0

	[power_overrides.class_beastmaster_potions]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		multiplier = 1.5

	[power_overrides.class_explorer_stamina]
		# Default: 0.6
		# Range: 0.0 ~ 10.0
		multiplier = 0.6

	[power_overrides.class_sentinel_armor]
		# Default: 4.0
		# Range: -100.0 ~ 100.0
		amount = 4.0

	[power_overrides.class_sentinel_knockback_resist]
		# Default: 0.2
		# Range: -1.0 ~ 1.0
		amount = 0.2

	[power_overrides.class_sentinel_thorns]
		# Default: 0.25
		# Range: 0.0 ~ 10.0
		return_ratio = 0.25

	[power_overrides.class_herbalist_growth]
		# Default: 5
		# Range: 1 ~ 64
		radius = 5
		# Default: 40
		# Range: 1 ~ 72000
		tick_interval = 40
		# Default: 2
		# Range: 1 ~ 100
		growths_per_interval = 2

	[power_overrides.class_herbalist_harvest_bonus]
		# Default: 1
		# Range: 0 ~ 100
		extra_drops = 1

	[power_overrides.class_scout_speed]
		# Default: 0.2
		# Range: -1.0 ~ 10.0
		amount = 0.2

	[power_overrides.class_berserker_damage]
		# Default: 3.0
		# Range: -100.0 ~ 100.0
		amount = 3.0

	[power_overrides.class_berserker_hunger]
		# Default: 1.5
		# Range: 0.0 ~ 10.0
		multiplier = 1.5

	[power_overrides.class_titan_size]
		# Default: 1.25
		# Range: 0.1 ~ 10.0
		scale = 1.25
		modify_reach = true
		# Default: 0.0
		# Range: -10.0 ~ 10.0
		reach_bonus = 0.0

	[power_overrides.class_titan_health]
		# Default: 4.0
		# Range: -100.0 ~ 100.0
		amount = 4.0

	[power_overrides.class_titan_reach]
		# Default: 0.5
		# Range: -10.0 ~ 10.0
		amount = 0.5

	[power_overrides.class_rogue_sneaky]
		# Default: 0.3
		# Range: 0.0 ~ 10.0
		detection_multiplier = 0.3

	[power_overrides.class_rogue_stealth]
		# Default: 200
		# Range: 0 ~ 72000
		activation_ticks = 200

	[power_overrides.class_lumberjack_tree_felling]
		# Default: 64
		# Range: 1 ~ 1024
		max_blocks = 64

	[power_overrides.class_lumberjack_bonus_planks]
		# Default: 2
		# Range: 0 ~ 100
		bonus_count = 2

	[power_overrides.class_merchant_trades]
		# Default: 40
		# Range: 1 ~ 72000
		scan_interval = 40
		# Default: 8.0
		# Range: 0.0 ~ 128.0
		radius = 8.0

	[power_overrides.class_cleric_enchanting]
		# Default: 5
		# Range: 0 ~ 100
		bonus_levels = 5

	[power_overrides.class_cleric_potions]
		# Default: 2.0
		# Range: 0.0 ~ 10.0
		multiplier = 2.0

	[power_overrides.class_cook_food]
		# Default: 0.4
		# Range: 0.0 ~ 10.0
		saturation_bonus = 0.4

	[power_overrides.class_cook_smoker_xp]
		# Default: 2.0
		# Range: 0.0 ~ 100.0
		multiplier = 2.0

	[power_overrides.class_blacksmith_quality]
		# Default: 1
		# Range: 0 ~ 10
		unbreaking_level = 1

	[power_overrides.class_blacksmith_repairs]
		# Default: 0.5
		# Range: 0.0 ~ 10.0
		cost_multiplier = 0.5

	[power_overrides.class_fisher_swim_speed]
		# Default: 0.15
		# Range: -1.0 ~ 10.0
		amount = 0.15

	[power_overrides.class_fisher_waters_luck]
		# Default: 1.0
		# Range: -10.0 ~ 10.0
		amount = 1.0

	[power_overrides.class_fisher_sea_legs]
		# Default: 0.5
		# Range: 0.0 ~ 10.0
		multiplier = 0.5

	[power_overrides.class_mason_block_reach]
		# Default: 1.0
		# Range: -10.0 ~ 10.0
		amount = 1.0

	[power_overrides.class_mason_strong_grip]
		# Default: 1.0
		# Range: -100.0 ~ 100.0
		amount = 1.0

	[power_overrides.class_mason_stone_speed]
		# Default: 1.25
		# Range: 0.0 ~ 100.0
		multiplier = 1.25

	[power_overrides.class_paladin_holy_armor]
		# Default: 2.0
		# Range: -100.0 ~ 100.0
		amount = 2.0

	[power_overrides.class_paladin_turn_undead]
		# Default: 80
		# Range: 0 ~ 72000
		duration = 80
		# Default: 0
		# Range: 0 ~ 255
		amplifier = 0

	[power_overrides.class_paladin_beacon_regen]
		# Default: 8.0
		# Range: 0.0 ~ 128.0
		radius = 8.0

	[power_overrides.mount]
		# Default: 5.0
		# Range: 1.0 ~ 64.0
		range = 5.0
		# Default: 100
		# Range: 0 ~ 72000
		cooldown_ticks = 100
		# Default: 0
		# Range: 0 ~ 100
		hunger_cost = 0
		allow_players = true
		allow_mobs = true
		block_bosses = true

	[power_overrides.js_active]
		# Default: 20
		# Range: 0 ~ 72000
		cooldown_ticks = 20
		# Default: 0
		# Range: 0 ~ 100
		hunger_cost = 0
